Put a budget on your next build. Real people play it and report what breaks, Sage scores every report from the clip and the logs, and Claude fixes the confirmed bugs. You read one summary a day.

Budget locked in escrow on Robinhood Chain Or pay by card with Stripe Unused budget comes back
HP 72
Rust Dunes · build 0.4.12
Last 30 s saved

Every bug on one board, moving by itself.

Reported, confirmed, sent to Claude, fixed, checked by players, verified. You step in only when a card needs you.

app.buggypay.com/rust-dunes/fix-pipeline
The BuggyPay studio console showing the fix pipeline for Rust Dunes: bugs in columns from Reported to Verified, with an Approve release button for three verified fixes.

One bug, start to finish, while you sleep.

This is a real path through BuggyPay on Autopilot. People do the playing and the checking. Sage and Claude do the reading and the fixing. You spend under a minute.

Example campaign: Rust Dunes, map 2. Times are from one test night.

  1. @kitedrop taps Report during the boss fight

    The last 30 seconds, the console logs and the phone model are attached on their own. One sentence: “The worm went through the wall on its second dive.”

  2. Sage scores it 82 out of 100

    Visible in the clip at 00:21, a navmesh warning in the logs, no earlier report like it. Marked S2 Major, three more testers confirm it within the hour.

  3. The tester is paid a base of 3.00 USDG

    Held for 48 hours, so a wrong call can be undone.

  4. The ticket goes to Claude

    Steps to reproduce, expected and actual result, the clip and the logs, sent through MCP to your coding agent.

  5. Claude opens a pull request and a test build

    “Clamp the worm dive to the arena bounds.” PR #482, build 0.4.13. Nothing is merged without you.

  6. A paid fix check goes live

    The tester who found the bug is asked first.

  7. Three testers confirm it is fixed on 0.4.13

    @kitedrop receives the 9.00 USDG bonus. The other confirmations are paid too.

  8. You approve release 0.4.13

    From the daily summary: 23 reports, 17 fixed, 15 verified, 2 waiting for you.

    Your time on this bug: about 40 seconds.

You choose how much Sage decides.

Set it per campaign and change it whenever you like. In every mode Sage explains each score with evidence, and fraud flags, appeals and unsure calls always reach a person.

Every automatic decision can be undone while the payout is on its 48-hour hold. Every action Sage and Claude take is written to an activity log.


Stop reading bug reports. Start shipping fixes.

Everything a studio needs to run testing as a pipeline, not a pile.

Fixes move on their own

Confirmed bugs go to Claude, fixes come back as a test build, and players check them before you release.

37 reports become 11 bugs

Sage groups duplicates. Each bug is one ticket with steps, a clip and the logs.

Sage shows its working

Every score lists the evidence behind it, so you can trust it or overrule it in one click.

  • Visible in clip at 00:21 +30
  • No earlier report matches +25
  • Navmesh warning in logs +15

Plug in your coding agent

The BuggyPay MCP server works with Claude Code and any agent that speaks MCP.

list_confirmed_bugs()
get_ticket("BP-2318")
post_fix(build, pr)
request_fix_check()

Private or public, your call

Private campaigns run under NDA. Public ones can pay players to post their clips on X.

Get paid to play what is not out yet.

Pick a mission, play, tap Report when something breaks. Sage tells you your score and why within minutes, and the money lands in your wallet or your bank.

40.00USDG for a critical bug
8 sto send a report
48 huntil it is yours
  • See the price of every mission before you start
  • Get asked first to check the fix for the bug you found
  • Rank up from Rookie to Elite for better-paid private tests
  • For players aged 18 and over, one account per person
Join as a tester
The BuggyPay tester app on a phone: Sage scored a report 76 out of 100, with the reasons, the severity S3 Minor and 5.00 USDG on its way.

Six kinds of mission, one place to run them.

You set the price for each. We start with games, and the same missions work for any app.

Bug hunt

Find what is broken. Paid per bug by severity, from S1 Critical to S4 Polish.

e.g. 2.00 to 40.00 USDG per bug

Fresh eyes

A first-time session. Sage marks the moments a new player gets stuck or wants to quit.

e.g. 6.00 USDG per session

Balance survey

Play, then answer a few questions on difficulty and fairness.

e.g. 2.00 USDG per survey

Device check

“We need five cheap Android phones.” Fill the gaps your team cannot test.

e.g. 4.00 USDG per device

Fix check

Created on its own when Claude has a fix ready. Testers confirm it on the new build.

e.g. 1.50 USDG per check

Post on X

Public campaigns only. Testers post their clip, and Sage checks the post is real and theirs.

e.g. 3.00 USDG per post

of what you pay testers. That is the whole price.

  • Sage scoring, duplicate grouping and tickets included
  • The MCP server, every integration, unlimited team members
  • No subscription, no seats, no setup fee
BuggyPay fee200.00
You lock in the vault2,200.00
If testers use 70% of it1,400.00
Back to you at the end, fee included660.00

Pay in USDG or your own token on Robinhood Chain, or in dollars by card through Stripe. Your coding agent is billed by its own provider.


Your money and your final say stay visible.

Escrow on Robinhood Chain

Crypto budgets sit in an on-chain vault with a public address. Testers can see the money is there before they start.

Cards and banks through Stripe

Fund by card and pay testers to their bank with Stripe Connect. Crypto is never required.

People in the loop

Real people find the bugs and check every fix. You approve releases and can switch any campaign back to Manual.

Built against farming

One account per person, caps that grow with rank, a 48-hour hold, and Sage flags reused clips and edited screenshots.


Questions studios ask

When does BuggyPay open?

We are opening to a first group of studios and testers soon, starting with games. Join the waitlist and you will be the first to know.

Does Sage decide who gets paid?

Only inside the rules you set. In Manual your team confirms everything. In Assisted Sage handles small, clear bugs and sends S1 and S2 to you. In Autopilot Sage works within your budget and caps. Every decision shows its reasons and can be undone during the 48-hour hold.

Will Claude push code to my game without asking?

No. Claude opens a pull request and a test build. Merging and releasing stay off until you turn them on, and you approve every release.

Do I need crypto?

No. You can fund by card and testers can withdraw to a bank account. Crypto campaigns use USDG or your own token in an escrow vault on Robinhood Chain.

What if my product is not a game?

The same missions work for web and mobile apps. Testers can upload a screenshot or video when there is no SDK in the build.

What happens to money we do not use?

When you close the campaign, the unused budget comes back to you with its share of the fee.

Who can be a tester?

Anyone aged 18 or over with one verified account. New testers start with small daily caps that grow as their reports are confirmed.

Ship the build your players asked for.

BuggyPay opens to the first studios and testers soon. Join the list to hear first. Studios on the list get early-access pricing.

We only use your email for BuggyPay launch news. We never sell or share it.